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05 · 2025–26 · From touch to interpretation

MuseAI.

An AI museum guide for first-time international visitors.

A quieter guide that brings objects, people and stories closer together, so visitors feel more confident, curious and connected in the museum.

Year
2025–26
Context
MSc User Experience Engineering, Goldsmiths · The UX of AI
Type
Individual project
My role
UX / AI interaction designer
Three MuseAI screens on stone plinths with an AI guide card: recognise, understand, guide

Prologue From touch to interpretation

2023 · Craft Kit · Physical access“Do not touch.”

A craft kit that let visitors hold a stone they could only look at.

See the Craft Kit project →
2025 · MuseAI · Cultural access“Do not understand.”

Even when you can see everything, a label in a second language may explain very little.

Physical access to cultural heritage led me to a later question: how can digital interaction make cultural meaning easier to understand?

01 Problem

Visitors need more than translation.

I focused on first-time international visitors to the British Museum. Mapping their visit showed that the hard parts were not only language: it was knowing why an object matters, finding a route through huge galleries, and getting tired long before the end.

  • Cultural interpretation
  • Literal translation
  • Information overload
  • Navigation
  • Fatigue
  • Fixed content depth
  • Personal routes
  • Trust in AI
  • Privacy

Key insight. The guide had to give cultural context, adjust its depth, support the route, notice fatigue, and keep the visitor visibly in control of the AI.

Visitor journey map for first-time international visitors at the British Museum: five stages from planning to revisiting the collection, with actions, touchpoints, feelings, pain points and opportunities
Visitor journey map Click to enlarge
MuseAI user flow in three parts: get ready to visit, explore and ask at each exhibit, then review and share the visit
User flow Click to enlarge

02 Experience architecture

From evidence to a journey.

I turned the research into one coherent visit, from the first tap to a lasting memory. Each step answers one of the barriers above.

  1. PreferencesTell the guide who you are and what interests you.A personal start
  2. Exhibit recognitionScan an object and identify it instantly.From a glimpse to a story
  3. Cultural interpretationLayered context, not a literal translation.Cultural interpretation
  4. AI Q&AAsk follow-up questions in natural language.Information overload
  5. Route and fatigueA route that adapts to your time and energy.Navigation and fatigue
  6. Visit reportLook back on the visit and keep the memories.A lasting memory

03 The guide

Walk through the visit

From the door to the report.

Pick a step, or let it play.

Welcome screen Onboarding screen with language and interest choices Camera recognising an exhibit Interpretation of an object's cultural meaning Conversational Q and A screen Adaptive route map Post-visit report Privacy and permissions screen

04 Evaluation

What broke in testing.

A role-play cognitive walkthrough plus an AI-adapted heuristic evaluation. Four participants took part, about 30 to 45 minutes each. It was formative and found problems; it is not external validation.

100%

found onboarding extremely smooth.

75%

showed automation bias, trusting AI answers without checking. Only one module showed its sources.

0.75

average severity for missing source tags (AI transparency ≈ 0.5).

≈1.75

severity for user control: AI route changes were hard to reject.

Cognitive walkthrough

Task success

Share of participants who completed each core task.

  1. 100%Onboarding
  2. 75%Explanation modes
  3. 100%Exhibit recognition
  4. 75%Follow-up suggestions
  5. 75%Route recommendation
  6. 75%Report sharing

AI-adapted heuristic evaluation

Average severity

Nielsen's 0–4 scale. Lower is better.

  1. AI transparency
    ≈0.5
  2. Privacy & ethics
    ≈1.6
  3. User control
    ≈1.75

What I changed

05 Designing trust

Trust, designed in.

What the evaluation found became three principles, so the AI works as a helpful companion instead of a black box.

Transparency

Show what's real, what's AI

Problem
Visitors may not know what is verified fact and what is AI interpretation.
Response
Official museum facts set apart from AI interpretation, with sources and confidence shown.
Exhibit page marked AI matched with 97% confidence
Key highlights citing the National Museum artifact database as the source, with AI key facts

Control

Exploration should be yours

Problem
One “optimal” route can feel restrictive and miss personal interests.
Response
Explain why a route was chosen, offer alternatives, and make the AI easy to override.
Highlights tour explaining why the AI updated the route
Choose your route: three tour plans to pick from

Consent

Your data, your choice

Problem
Visitors may be unsure what data is collected, when and why.
Response
Just-in-time consent, plain explanations, separate privacy controls and a clear visit report.
Permission screen with each permission switched on separately
Profile with the AI visitor profile and separate privacy toggles
My Cultural Journey card to share or download after the visit

My part

From research to prototype.

  • RoleIndividual MSc project, from research to the evaluated prototype.
  • What I didUser flows, UI design, high-fidelity prototyping, prompt design, AI interaction logic, usability evaluation and AI transparency evaluation.
  • MethodsJourney mapping, cognitive walkthrough, AI-adapted heuristic evaluation.